
Adding “Rate This App” for Reviews and Ratings in PhoneGap
4 min read
Ratings and reviews by real users of not just mobile applications, but just about anything, are critical for building trust and interest in new users.
4 min read
Ratings and reviews by real users of not just mobile applications, but just about anything, are critical for building trust and interest in new users.
4 min read
Using sprites to animate a character in Phaser works similarly to the way I described it is done in CSS above. Here's what you need to do
4 min read
Plugins for PhoneGap are endlessly useful, there's so many available now that there really is a plugin for just about everything.
5 min read
In this tutorial we will be looking at how to test and build your application with Cocoon JS. Cocoon JS can build for all app stores but is especially good for iOS and Android.
2 min read
I'll show you how to use the Social Sharing plugin to include sharing options within your application. I'll specifically be walking through how to use it with PhoneGap Build
7 min read
Here's a few important things to know as a web developer making the journey into the wonderful world of mobile application development
5 min read
In this tutorial series we will be building a Sencha Touch application that is powered by a Node.js backend which will use the Express.js framework and MongoDB to store data.
4 min read
I've noticed that a few people seem worried about the future of Sencha Touch and whether it is a good choice for developing HTML5 or hybrid mobile applications. I was recently contacted through my blog by someone who had these concerns, to paraphrase what they said
4 min read
I've been building iOS applications on a Windows machine exclusively for more than two years. It's quite achievable but it's not without its challenges
3 min read
You should always follow best practices as best you can, but I want to share a few specific tips that help me keep my codebase clean and easy to manage.
4 min read
This tutorial will focus on explaining a little bit about how the Sencha Touch layout system works and then we will walk through building a specific complex layout.
2 min read
This is why I have officially started offering consulting packages which will allow people to receive guaranteed support and priority email support as well as a few other bonuses.
4 min read
AdMob will allow you to display advertisements to users of your mobile application, and earn revenue from displaying them - similar to how AdSense works for websites.
6 min read
In App Purchases may be the best thing since ice cream, but they can be an awful pain to set up. So let's walk through exactly how to set them up for your PhoneGap Build (or PhoneGap) application.
4 min read
In this tutorial I will show you how to set up Game Center in your PhoneGap Build application and set up a leaderboard. Let's get into the tutorial, we'll start out with the easy stuff.
2 min read
Using this technique I can export all the screenshots I need in about 10 minutes and no longer dread the app store submission process!
2 min read
Fortunately there's an easy solution for both Windows and Mac. Reflector is an application for both PC and Mac that allows you to mirror your device onto your computer and then make a recording of it.
3 min read
Stefan has a lot of experience with this product and the conversation helped make Sencha Space clear to me, so I'd like to provide a brief overview of what exactly it is and what it may be used for.
4 min read
Let's walk through how you can add a shop to your Phaser game (and I'm sure you could use this approach with other HTML5 game frameworks as well).
3 min read
One of the coolest things about Ionic is the resources tool they provide for automatically generating all the splash screens and icons that you need.
8 min read
There's quite a bit I've learned, discovered or surmised over the time that I have been developing hybrid mobile applications. These are the top 7 lessons that I think someone getting started with HTML5 mobile development should know.
4 min read
During SenchaCon this April, EXT JS 6 was announced which will unify both EXT JS and Touch under a single framework and license... the EXT JS license (if you don't know why that is bad news, keep reading).
4 min read
I think scaling is a pretty big topic for HTML5 mobile games, and there's no one size fits all solution. I'm yet to make more complex games with Phaser but I have a scaling strategy that seems to work pretty well for me.
2 min read
As I've discussed before, PhoneGap isn't really the best option for running a Phaser game, but it is a very easy option. If you've created a resource intensive
2 min read
Any time a user taps anything within your application, the browser powering the application will wait 300ms before actually firing the click event.