In the last article I published, How to Launch Native Views in an Ionic Application, I made a point about how it is awkward to use something… continue reading.
In the last article I published, How to Launch Native Views in an Ionic Application, I made a point about how it is awkward to use something… continue reading.
One of the services I often perform is to spend a few hours doing a high-level code review of an Ionic codebase, and then writing up any… continue reading.
As I was scrolling through Twitter’s PWA (I assume this would be the same in their native application as well), I noticed that when you… continue reading.
I don’t want this article to come across as a self-righteous rant, or that I’m attacking people who have made statements like the ones I… continue reading.
I’ve touched on this point many times in the past, so I will try to keep this brief. Ionic makes it super easy for people to build mobile… continue reading.
If you’ve been on Facebook recently, you will probably have seen interactive photos uploaded by your friends that you can drag around to… continue reading.
A little while ago, I recreated a parallax header directive that was originally created by Ola Christensson for Ionic 1. It was updated to… continue reading.
Displaying a list with data is perhaps one of the most common elements of a mobile application, and adding the ability to search and filter… continue reading.
Scrolling is one of the most common interactions with a mobile application, and it is extremely important that it feels right. Native… continue reading.
I wasn’t fortunate enough to attend PhoneGap Day this year, so my experience of it was skulking around the #pgday hashtag on twitter and… continue reading.
One of the biggest telltale signs that an app was built with HTML5 rather than native (which is not inherently a bad thing, be proud your… continue reading.
As I’ve discussed before, PhoneGap isn’t really the best option for running a Phaser game, but it is a very easy option. If you’ve created a… continue reading.